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XR Accessibility Standards: The Missing Link
Materials Workflow and Research at DGG
Interactivity and glTF - Dwight Rodgers and Alexey Medvedev
PBR Material Interoperability - MaterialX, OpenPBR, USD & glTF - Henrik Edstrom
OGC in 3D - Scott Simmons
Metaverse Standards Forum Overview
MSF Education - Showreel 1
Join the Education Working Group
Motion Capture and Physics Rendering Re-Imagined - Rich Colburn & David Johnson
The X3D HAnim
MPEG VDMC - Patrice Rondao Alface
ITU Focus Group on Metaverse: Exploring Metaverse Standardization - Hideo Imanaka
Substrate Materials in Unreal Engine - Charles de Rousiers & Sébastien Hillaire