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AN INDIE DEVELOPER STORY: Rhineware
Project The MIR Incident – Gameplay Trailer
AI: Pathfinding & Movement | The MIR Incident
Showcase: Player (and Shop) | The MIR Incident
Gameplay: The GlobalSpace | The MIR Incident
AI: Combat | The MIR Incident
Showcase: Parallax Scrolling | The MIR Incident
AI: New Pathfinding Feature Climbing | The MIR Incident #MadeWithUnity
Improved AI Combat | The MIR Incident
Cinematic Intro | Project: The MIR Incident #MadeWithUnity
Switching between Languages | The MIR Incident
Gameplay Trailer Short #2 | The MIR Incident
Gameplay: Visiting Silberau | The MIR Incident
Showcase: Level Design Tool | The MIR Incident
Gameplay: Little Red Riding Hood | The MIR Incident
Framework: New Equipment Feature | The MIR Incident
Mini Boss & Cutscene | The MIR Incident
Laboratory Exploration | The MIR Incident
Update: Level Design | Project: The MIR Incident (Alpha)
Day & Night | The MIR Incident
Gameplay: Forest Exploration | The MIR Incident
Bessie takes care of the Camp | The MIR Incident
AI: Improved Environmental Perception | The MIR Incident
Gameplay: Laboratory Raid | The MIR Incident
Audio Demonstration | The MIR Incident