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584 видео
Short Animatronic Clips 2 2023
How to Group Split and Object in Zbrush after Maya Modeling and UV Mapping
Adding and Exporting Alpha Channel into UnReal Game Engine from Substance Painter
Creating a Stencil in Photoshop and importing into Substance Painter
Importing reference movie clips into Maya
Ars Electronica Long Cut (No Sound)
Shanghai VR Experience Qin Awakening
DROSERA OBSCURA Week 25 | 35 Days to go
Unity Skybox Tutorial for Game Class
Dumpster Substance decal 2
Lyric Tutorial
MIT Presentation 2024
DROSERA OBSCURA Week 19
Pamplin Final Meshes 2024
DROSERA OBSCURA Week 12 -18
Retopologizing a 3D Scanned Shell 2
Siggraph 2024
Lyric 3D Basic Modeling
Week 29
Creativity, Empathy and AI: Reception & Laptop Orchestra Workshop 2024 at Torpedo Factory
China Visit 2024 Xi'an Jiaotong-Liverpool University
China Campus Visit
UV mapping a shoe in Zbrush out of Maya for Substance Painter
Grasshopper Exporting from Substance Painter and Importing into UnReal Game Engine
Baking out textures in Substance Painter for UnReal Game Engine
Maya 2025: Lighting and Rendering with Arnold, Compositing in Adobe After Effects
DROSERA OBSCURA Week 22 | 52 Days to go
Interstellar 2024 at Old Town Alexandria, VA, Waterfront Park
Kansas City Art Institute Walking Tour Summer 2024
Retopologizing a 3D Scanned Shell 3
MIT TRIP Photos and Presentation
Creativity, Empathy and AI: Reception & Laptop Orchestra Concert 2024
Drosera Obscura WIP 0424
Maya to Unity Glass Attributes (transparency)
Substance Painter with Alpha Channel on a Dumpster
Grasshopper Substance Painter part 7
UnReal Process of bringing in textures and objects into the game engine.
17_2 Sound Collision
Google terrain to SketchUp to object tutorial
Forum 8 Tutorial Cleaning up Photogrammetry Data Using Maya and simple steps to Build a Final Model
How to resolve FARO Scene software in Maya. Issues with scale, rotation and how to indicate north.
Preparing Maya files to stl format for 3D Printing
Creating mouth shapes for blend shape animations in Maya
Maya importing png sequence
12 Unity Process with Textures and Animation
Final MIT Presentation 2024