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Rust with WebGPU - Model loading finished
Rust with WebGPU - Depth buffer & model loading
Dying over and over again in No Rest for the Wicked
50 hours of Lift
When you get bored of the race track after 40 hours of
Am I ready for a real drone?
Powerloops and racing and still crashing 😂
Learning to fly an FPV drone - 22 hours of Liftoff
Learning to fly an FPV drone - 13 hours of Liftoff
Assassin's Creed - Mirage
Gaussian splatting - Another experiment
Gaussian splatting - An experiment
Starfield - 4K Ultra performance on a RTX 4080
Coding the simulation - WebGPU and Rust
Learning Rust: Processing and stretching data, and rendering images!