16 тысяч подписчиков
434 видео
Making It Good (the Principles of Testing Hardware and Software) - Emma Fitzmaurice - ADC23
Ask A Lawyer: Audio Legal Problems - Heather Rafter, Francine Godrich & Philipp Lengeling - ADC22
Ian Hobson - The use of std variant in realtime DSP (ADC'17)
GeoShred: Modeling South Asian and Chinese Instruments - Gregory Pat Scandalis - ADCx India 2024
Dante for Audio Developers - Lucas Moreno and Andy Saul - ADC22
ADC21 Conference Preview Video - The Audio Developer Conference 2021
AudioworX: A Framework for Streamlining Development of Audio Post Processing for Car Audio Systems
An introduction to Rust for audio developers - Ian Hobson
Real-time Remote Jams With WebRTC and Web MIDI - Philip Miller - ADC21
Live interview with Niklas Odelholm, VP, Softube - Niklas Odelholm - ADC22
Inference Engines and Audio - Harriet Drury - ADC23
Real-Time Inference of Neural Networks: A Guide for DSP Engineers - Valentin Ackva & Fares Schulz
Three RADical Concepts in the Art of C++ Coding - Chris Nash - ADC23
An Introduction to CLAP, a New Plug-In Standard - Alexandre Bique - ADC23
Properties of Chaotic Systems for Audio - George Gkountouras and Christopher Johann Clarke - ADC23
Game Audio Programming - Guy Somberg
RafterMarsh: Ask A Lawyer - Heather Rafter, Philipp Lengeling and Francine Godrich - ADC23
Jorge Garcia - Building game audio plugins for the Unity engine
Digital Modelling of the Roland RE-201 - Jordan Evans - ADC23
ADC - Audio Developer Conference 2022 Online Promo Video - Register Now @ audio.dev
The Architecture of Digital Audio Workstations (& Other Time-Based Media Software) - Ilias Bergström
Ryan Avery - Test-driven development for audio plugins (ADC'17)
A Comparison of Virtual Analog Modelling Techniques (Part 2) - Christopher Clarke & Jatin Chowdhury
Real-time feature extraction with JUCE, Sean Soraghan (ROLI)
Aliasing and Oversampling for DSP Engineers - Sam Fischmann - ADC23
KEYNOTE: Commercialisation of Audio Technology - Josh Reiss - ADC23
Spectral Audio Modeling: Why Did It Evolve and Do We Need It Now? - Julius Smith - ADC23
Creating Ubiquitous, Composable, Performant DSP Modules - Stefano D’Angelo - ADC23
Running High Channel Count Audio Applications on Linux RT - Olivier Petit - ADC23
Implementation of an IIR Antiderivative Anti-Aliasing Wavetable Oscillator - Maxime Coutant - ADC23
Deep Learning In Audio for Absolute Beginners: From No Experience & No Datasets to a Deployed Model
Exploration of Strongly-Typed Units: A Case-Study From Digital Audio - Roth Michaels - ADC23
Porting and Expanding the JUCE Host into a Workflow Enhancing Audio Plugin, Thomas Klebanoff
Why You Shouldn’t Write a DAW - David Rowland - ADC23
Audio Technology Industry Standards - the Agony and the Ecstasy - Angus Hewlett - ADC23
Creating Your Own Singing Voice Synthesizer: Overcoming Data Collection Challenges - Matthew Rice
Focusrite's Hardware Test Platform - Testing Thousands of Little Red Boxes Every Day - ADC23
SRC - Sample Rate Converters in Digital Audio Processing - Theory and Practice - ADC 2024
PANEL: Accessibility: Will You Be Next? - Host: Jason Dasent - ADC22
Game Audio Feature Deep Dive: Music - Guy Somberg - ADC 2020
Dave Rowland - Pluginval - yeah, but why validate plugins?
Bringing Plugins to Live: Fourier Audio Introduces transform.engine - Henry Harrod - ADC23
Giulio Moro - Assessing the stability of audio code for real time low latency embedded processing
MIDI control Distribution, Richard Foss, JUCE Summit 2015
Playful Interfaces for Experimental Music - Allwin Williams - ADCxGather 2024
Reverse Engineering DAWs to Build Custom Workflow Tools - Mark Mossberg - ADC20
Leveraging JUCE for Developing Spatial Audio Plugins - Scott Murakami - ADCx SF
WebAudio Modules 2.0: Audio Plugins for the Web Platform - Michel Buffa - ADC22
Deep Learning for DSP Engineers: Challenges & Tricks for Audio AI - Franco Caspe & Andrea Martelloni
Processing Audio Post Production Deliverables at Scale with Microservice Architecture - Ryan Frias