990 подписчиков
40 видео
33 on Metacritic: Why My Game Failed - Control Conference 2015
Mastering Unreal Engine 4 – World building, lighting, and rendering
The making of Battlezone
Building an Unreal Engine cinematic - live and from scratch
Publishers talk budget, assessing games, marketing and answer questions from developers
Includification - Making games everyone can play
Video Games Are Boring
Firesite chat with Rami Ismail
Ingredients For Cultivating A Manifold Garden
Mother and Child - Maternal narratives in games and Monument Valley 2
Legal talk: Lose focus and sharpen up your contracts
Frictionless - Attract and retain players by improving delivery
Harmonious Games: An inconvenient truth
The design process of Lily
Cyclic Dungeon Generation
Kickstarting Pine - How statistics kept us sane
Animating Broken Age, Development Of The Style And Workflow
Creating An ‘Optional’ Storyline For RIVE
Pitch Perfect
How Sound Design Can Up Your Game
Next Gen Games - Games You Play With The Next Generation
Bringing life 2D
A brief history of UI in video games