11 тысяч подписчиков
472 видео
092.Exporting Final Video
041.Selections- The Magic Wand Tool
28- Specular Diffuse Bump and Normal Maps
042.Selections- The Quick Selection Tool and Refine Edge
22. Transferring animation with Character Sets and the Trax Editor
035.Organizing, Filing and Sorting Your Images with Adobe Bridge
15. Baking animation
18. Baking animations
10. The Dope Sheet
086.Exporting Styles to CSS
Game Institute - 3DS Max for Games - 4007 Edit Poly - Connect and Bridge
05. Object versioning in MARI
30- Box Modeling ll
30- Render to Texture
Supplemental Checker Templates - Shaders
064.Reading a Histogram and Using the Info Panel
26- Project 03 - Modeling a Complex Object V Ears and Horns
25- Project 03 - Modeling a Complex Object lV Head
Animating a Propeller - Part 1 - Controlling Speed
Game Institute - 3DS Max for Games - 2020 Selection Sets
Working with AutoCAD Files - Part 2 - Importing to 3ds Max
Game Institute - 3DS Max for Games - 3020 Resource Collector
Setting up the Graphite Modeling Tools
Game Institute - 3DS Max for Games - 7002 Basic Lighting I - Omni and Spot Lights
44- Ghosting and Freezing
30- Project 03 - Modeling a Complex Object l Leg
Game Institute - 3DS Max for Games - 1025 Attaching Objects and Bridge
083.Creating Button Icons and Organizing with Layer Groups
28A- Project 03 - Pelt Mapping No Normal Maps
Matching the Environment - Part 4 - Mental Ray Materials & Reflections
Welcome to the Autodesk 3ds Max Learning Channel
Skinning the Character - Part 4 - Skin Mirror Tools
31- Project 03 Modeling a Complex Object ll Body
Simulating Heat Distortion - Part 2
25- Preserve UVs
008.Creating, Opening, Editing, and Saving
030.Rulers, Guides, and Grids
30- Project 03 - Establish Material
26A- Modeling Plants
013.Creating Panoramic Images with More Scope
Working with AEC Objects - Part 1
Game Institute - 3DS Max for Games - 8011 Export Paint Deformation Maps
55- Project 02 Medium Polygon Crate ll
Game Institute - 3DS Max for Games - 4004 Box Modeling 4 - Storage Container
Using the FBX Converter Tool
Game Institute - 3DS Max for Games - 4011 Smoothing Groups
Game Institute - 3DS Max for Games - Supplemental Merging and Saving
Rigging the Character - Part 13 - IK_FK _Snapping_
Game Institute - 3DS Max for Games - 3012 Grills, Radars, FFD and Lattice
Game Institute - 3DS Max for Games - 3004 Extruding Splines as Surfaces
20- Resource Collector