829 подписчиков
284 видео
Building and Training Machine Learning Agents with Unity | NZGDC22
Collaborate environments for unreal engine | Jack Condon | NZGDA2023
NZGDA presents GDSR update from NZ on Air | February 2024
Community Management in 2022: TikTok & Beyond | Paige Wilson, Emily Latta | NZGDC22
An insight into navigating unreal's source code | benjamin carnall | NZGDC23
Unpacking values: A laddering technique for value mapping game design | Rich Durham | NZGDC 2024
NZGDA webinar: A practical guide to GDSR applications
Swimming with Sharks - Risk, Insurance, and Videogames
What I Wish I'd Been Taught About Software Architecture | Alex Galbraith | NZGDC22
A Pragmatic Guide to Game Code Optimization | Gavin Freyberg | Programming & QA | NZGDC21
NZGDC17 - New 2D Tools in Unity
The first annual NZGDC AR game dev rant | Panel - Evie, Melanie, Devi, Yasas | NZGDC23
NZGDC17 - Yarn Spinner: A Tool For Writing Interactive Dialogue
NZGDC17 - Art Leadership - How to build a happy and successful Art team from the ground up
NZGDA Annual General Meeting 2023
URP in unity 2022: LTS Practical Tips for Upgrading | Robin Boucher | NZGDC23
The emergence of web 3 0 gaming and virtual worlds | Cris Tran | NZGDC23
Fireside chat with Leonardo ai Co-Founder Jachin Bhasme | Shane Tracey-O’Connell | NZGDC23
NZGDA Webinar: Accounting for the GDSR
It's all fun and games until someone gets sued (by Iron Maiden) | Ed Barker and Aya Zabad | NZGDC23
NZGDA GDSR Webinar
NZGDA webinar: Introduction to Negotiation Strategy
Building bridges between technical engineers and content creation | James Tan | NZGDC23
Lady Bosses – Production Leadership – Tackling the Impossible | NZGDC22
Building dread hunger - scaling & securing game backend infrastructure | Sam Evans | NZGDC23
Making socially acceptable AR experiences | Evie Powell | NZGDC23
Creating vast skyscapes using volumetric clouds | Daniel Elliot Jones | NZGDC 23
Fireside Chat with Bloom HQ
NZGDA introduces the Games Rebates Team from NZ on Air
Unreal Engine Multiplayer: An Overview of Cross-Platform Play | Antonio Lattanzio | NZGDC 2024
Introduction to Motion Designer in Unreal Engine 5.4 Jack Condon | NZGDC 2024
NZ Game Developers Conference 2019