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Modeling in Blender for Beginners
Subsurface Modes & Anisotropy in 4.0
Edit Collection Instances AWESOME add-on!
Bezier Curves in Blender 3.x
Path Guiding in Blender 3.4, Better Caustics and Less Noise.
Procedural Wood is awesome!
Add a Brushed Metal Texture to Anisotropic Reflections
Blender 3.2 Shadow Caustics & how to get raytraced caustics
What is the new 'IOR Level' material function in Blender 4.0?
Blender's Bevel Tool & Normals
View Transform is Awesome
Apply independent materials to multiple instances, Data vs Object material mode
You need to know this about Specularity in Blender 4.0
Using Anisotropic Reflections in Blender
The BEST bezier curve tutorial for new Blender users.
Subsurface Scattering & Sheen in 4.0 are awesome!
SYNCHRONIZE 3D Viewports in Blender!
Create metallic toothpaste packaging, Part 2: Rigging and animating the package
What is the Weighted Normals modifier used for?
Creating product variations in one file, Part 1.
Using ChatGPT with Blender to solve import problems
Modeling WITHOUT subdivision surfaces!
Dieline to 3D packaging tutorial, part 1
Blender Basics! Targeting for easy camera posing
Blender Basics! The Cursor and Pivot Point
4.1 IMPORTANT change to AutoSmoothing!
Connect two objects using the Data Transfer modifier, it's cool!
Using Blender's Curve Pen Tool
You're new to Blender, START HERE.
Multires modifier with Sculpting tools is awesome!
The Furnace Test, does Blender 4.0 pass?
Blender 5.1, AVIF is the new image format alternative to PNG (UPDATED)
Blender 4.2. It came back! Kinda... Shade Auto Smooth.
Blender 5.0 Color Management: One Mistake, Four Spectral Features, and Why Wide Gamut Still Wins.
Blender 5 color management, it's not that hard...
The New Blender 5.0 HDR Secret
HARDEN NORMALS and Subdivision? Should I use it? Can it work?
Part 3, Convert the bezier object to polygon mesh
Blender bezier boolean functions
Modeling without subdivision, with modifiers, for non-destructive editing workflow.
Are booleans a better approach?
Four awesome rendering updates in Blender 5.0!
Multires Sculpting Intro!
Using the 3D Cursor to orient lights!
AgX in Blender 4.0. It's coming, are you ready?
Understanding Blender's RGB Mix Node
What the heck are HARDENED NORMALS? And when do I use them?
Loop Select and the Opt/Alt Key, using Emulate 3 Button Mouse.
Pill Bottle, Quads vs Triangles
Improved Coatings in Blender 4.0