So I created my first hollow moon setup in 3ds Max way back and during the GOP Town Hall yesterday, I got so immensely bored, I took the opportunity to recreate it in Houdini. Pretty basic setup using VDB's.
Not sure if I'm releasing the scene file for this one though I might update or repost the comp when I cleaned it up and figured out what to do. Until then, here's the output mesh I used for this render. :D
Alembic mesh: https://drive.google.com/file/d/0B6Ij...
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