In this Unreal Engine 4 tutorial in two parts, we will first create a landmine detector, which will make hidden mines visible. Then we'll set it up so the player can pick up the mines before they explode. If the player gathers more than 3 mines, he will be able to use them as a bomb that can explode something - for example a wall.
In this second part we'll enable the player to pick up the mines, create the simple hud, and make it possible to create a bomb from picking up 3 mines.
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