This series will keep you informed on all advancements on ElectraPlanet!
In this video, I’m making all the base code all synchronized on steam server with Mirror, 3D model and style of this game to structure and create the game more fast and presentable for you!
➤WISHLIST - https://store.steampowered.com/app/17...
➤ Subscribe - / @ithonygames4311
➤Discord - / discord
➤Reddit - / ithony
➤Music by @prodbyliquor_: / liquorrr00
[CHAPTERS]
00:00 Clip
00:05 Intro
00:38 Main Goal of this game
01:00 Character Controller
01:10 Movement
01:20 Inverse Kinematic (foots and chest)
01:28 Jump System
01:37 Gravity Gun
01:43 Health, Hunger, Oxygen, Energy System
02:08 Sound
02:36 Server
02:46 Art, Visual and 3D Models (lowpoly)
03:06 Outro
These games inspires me:
Satisfactory:
Game: https://store.steampowered.com/app/52...
Trailer: • Satisfactory Early Access Launch Trailer
Astroneer:
Game: https://store.steampowered.com/app/36...
Trailer: • ASTRONEER - Release Trailer
Slime Rancher:
Game: https://store.steampowered.com/app/43...
Trailer: • Slime Rancher - Official Launch Trailer
Garry’s Mod:
Game: https://store.steampowered.com/app/40...
Garry’s Mod Evolution: • Evolution of Garry's Mod - From 2004 to 2019
Rust:
Game: https://store.steampowered.com/app/40...
Garry’s Mod Evolution: • Evolution of Garry's Mod - From 2004 to 2019
Long description
ElectraPlanet is a Multiplayer Survival game inspired by Rust. Like Satisfactory, the main goal is to build your own factory and system. But why? You will have to produce electricity because electricity is the main currency! I’ve been inspired by Astroneer and Slime Rancher because of their visuals, they fits a lot my expectations for my game because they looks colorful and chill at the same time. Like Garry’s Mod, I’ll add a sandbox feel to my game for creating a endless game and make sure the players will keep being creative! This devlog series on my channel present new features and contents for my game each video now that the base is made. In this video I cover all the systems that I’ve implemented like a character controller synchronized on steam server using Mirror,Inverse kinematic, my own physics, tool system (at the time I’ve only made Gravity Gun),a lot of props has been added to the game. Health, hunger, oxygen and energy systems has been created for the survival base mechanism. And finally I’ve worked on a buggy vehicle because I’m currently working to fix network issues.
About me
I'm a 16 years old indie game developer from Canada trying to make a big multiplayer game to allow you and your friends to have fun and compete on a multiplayer game!
PC SPECS:
GTX 1050
i7-7700 3.6GHz
32GB RAM
My Equipment:
Keyboard - Logitech G213 Prodigy
Mouse - Razer DeathAdder V2
Mic - Blue Yeti
Screen(2) - ASUS Designo MX279HS Monitor - 27" FHD(1920x1080), IPS, Frameless, Low Blue Light
Headset - Razer Kraken X
If you liked this video, you can check the video below because they are my inspiration!:
Dani - I Made Squid Game, But it's a Multiplayer Game
• I Made Squid Game, But it's a Multiplayer ...
Astoaria - 1 Year of Unity Game Development
• 🖥️ GAME I MADE FOR LUDUM DARE 41!
TeamNova - NOVA-LIFE - LIVE ROLEPLAY - Police #63
• NOVA-LIFE - LIVE ROLEPLAY - Police #63
Codeer - A new area - Unity game mini devlog
• A new area - Unity game mini devlog
Codeer - Introduction To My Weird Shooter Game - Devlog 0
• Introduction To My Weird Shooter Game - De...
BlackThornProd - I MADE A GAME IN 1 WEEK WITH UNITY
• I MADE A GAME IN 1 WEEK WITH UNITY : THE G...
BlackThronProd - LUDUM DARE 42 - Making of EVOLUTION
• LUDUM DARE 42 - Making of EVOLUTION
Barji - How I’m Making My Dream Video Game!
• Video
Dani - He said I Couldn't Make a Multiplayer Survival Game... So I Made One!
• He said I Couldn't Make a Multiplayer Surv...
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