It's that time again.. break out that GDX project setup app and let's jump in!
In this video I cover:
LibGDX Project Setup/Multiplatform setup ( 19:05 )
Java Packages/Object Oriented Design ( 6:50 )
Gradle Dependency/Offline Compilation ( 12:20 , 25:02 )
Android SDK info (just a few things here or there) ( 23:30 )
Information about the difference between using Java 1.6/1.7/1.8 ( 22:22 )
Running the game
Just some pro-tips and in-depth explanations on what does what, and how we're going to be starting the project. Most of you might know most of the stuff in here, but there are quite a few tidbits that might benefit anyone, littered throughout. This video is more for giving the project series a "complete" feeling. Many tutorials tend to skip out on the basics, but they're important in making sure you can actually create a 1-1 version of what I'm making.
Part 2: Coming Soon
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