Hi everyone! Today we are going to make a quick and easy transformation sequence with geometry and clouds. In this tutorial we are going to turn our statue's geometry into a cloud, fracture it, trail some particles, and play around with some smoke. Hope you enjoy it! I might do a more complex version of this transformation later, but who knows!
I just wanted to say thank you to my new team at Deluxe Entertainment for welcoming me into the team. It's been really fun to get to know everyone so far, and meet my fellow VFX artists. As well as a shout out to The Motion Designers Community as they reached out to me this past week. Thanks :)
More resources:
Explosions: https://www.katexagoraris.com/expolsions
Sparse Pyro: https://www.katexagoraris.com/sparse-...
Troubleshooting Collisions:https://www.katexagoraris.com/trouble...
Clouds: https://www.katexagoraris.com/houdini...
Cloud Physics: https://www.katexagoraris.com/cloud-p...
Abstract Effects: https://www.katexagoraris.com/abstrac...
Check out my Website here:
https://www.katexagoraris.com/
Lighting in Houdini:https://www.katexagoraris.com/houdini...
More VFX Help:https://www.katexagoraris.com/more-fx...
Instagram: / proceedural_girl
Patron Page: / proceduralkate