Interpolation & Velocity • Math for Game Devs [Part 4]

Опубликовано: 20 Февраль 2026
на канале: Freya Holmér
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last but not least, we'll be talking about the ever present lerp and its friends, along with a quick overview of rotations & point velocity!

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00:00:00 - Asgmt. 7 solution (Regular Polygons)
00:17:39 - Asgmt. 8a solution (Adaptive FoV)
00:45:52 - Asgmt. 8b solution (Adaptive FoV)
01:04:26 - Asgmt. 8c solution (Adaptive FoV)
01:33:18 - Interpolation
01:49:31 - Lerp example
02:03:19 - Inverse lerp
02:22:57 - Remap
02:33:48 - Blending images using lerp
02:34:51 - Bezier curves
02:47:39 - Velocity
03:12:19 - Rotations

Assignments:
Asgmt. 9a (Coil)
Asgmt. 10a (BC Inventory)
https://docs.google.com/document/d/1N...

03:39:47 - Asgmt. 9a solution (Coil)
03:52:41 - Asgmt. 9b solution (Coil)
03:55:53 - Asgmt. 9c solution (Coil)
04:15:00 - Asgmt. 10a solution (BC Inventory)
04:30:21 - Asgmt. 10b solution (BC Inventory)

Originally streamed as a course for students at http://futuregames.se/, who were super kind to let me both stream this live as well as upload it here! so massive thanks to the people at FutureGames!!

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