Sniper CUTS DOWN the Vortex Beast With BUFFED Heroic Knife - True Solo Absolute | Space Marine 2

Опубликовано: 18 Июнь 2026
на канале: For4
10,359
297

Heroic knife works well with the evasion perk. On perfect dodge you basically get to do max melee damage from one shadow stab. From my testing there does seem to be a damage cap of 600 on a single attack. I've only tested melee, not sure if there is a cap on ranged attacks. Because of the damage cap, there isn't much of a reason to do multiple perfect dodges in a row to build stacks, because you already max out on the first perfect dodge. If they remove the cap, then we can do some ridiculous damage. But I guess it does make your light attack stronger in the cases where you don't have time to shadow stab. This will be the main way of dealing damage to the vortex beast.
It's also great at dealing with hoards of minoris. It seems to have a longer hitbox than regular knife and the speed is little faster than pre-nerf block knife. Perfect parries also deal with minoris more easily compared to block(even with balance timing). But it's not that great versus chaos spawns, because of the balance parry window and they have a lot of strings that do not stagger them on perfect parry until later down in the combo(and in the case of the crab claw spawn you can't stagger them w/o block weapons). Block feels a lot better against them and they are probably the most threatening units on the chaos faction now, as they can kill you very quickly if you make a few mistakes, so block knife is still more optimal.

As for the evasion perk, it has synergy with power gladius, but in general it sucks. Even without talking about the long cooldown, it doesn't trigger any of the perks that say when you activate cloak you get some buff or heal. Most importantly it doesn't trigger "Emperor's Grace", which gives you 2 seconds of invincibility after manually cloaking. There were many times where I perfect dodged something and "Evasion" triggers, but the enemies continue to combo and knock me over while I'm invisible, making me lose time on the 5 seconds of invisibility and I can't charge up a shadow stab in time.

On Bolt Sniper. Sniper's guns in general are worse off against chaos since the introduction of chaos spawns. They do not seem to have a headshot multiplier, so many of Sniper's headshot damage perks do nothing against them. But even if the do work, they are very hard to hit in the head. So it's just salt on the wound to make guns that rely on headshots do almost nothing to them even when hitting the headshots. And the Bolt Sniper is very reliant on headshots. For my bolt sniper build I only do 18 damage on body shots versus chaos spawns and melee tyranid warriors, but headshots to tyranid warriors do around 120. But versus chaos spawns it only does 50 damage. If I were to make a more optimal build I think the bolt carbine would be better versus chaos, since it still has high dps even without headshots. And to make matters worse the Vortex Beast doesn't seem to have a head. I've tried testing pattern of excellence on it and I can never get it to trigger. The in game files say he has a 30% headshot weakness, but it doesn't seem to have a head.

Version 10.2

Build: https://imgur.com/a/5Sagilx

Chapters:
0:00 - Mission Start and Build
3:55 - Double Sword Terminators
7:28 - Sorcerer & Melee Terminator
9:43 - Sorcerer & Missile Terminator
13:51 - Sorcerer & Melee Terminator
14:29 - Massive Wave Chaos Spawns
17:02 - Destroy Chaos Altar
17:21 - Sorcerer & Tzaangor Enlighteneds
18:43 - Massive Wave Tzaangor Enlighteneds
22:54 - Sorcerer & Missile Terminator
25:27 - Sword Terminator
26:10 - Punching Major Astropath
28:01 - Triple Sword Terminators
28:30 - Helbrute Boss Fight
31:04 - Continue Through Corrupted Sanctum
32:21 - Eliminate Astropaths
34:18 - Sorcerer & Melee Terminator
36:19 - Punching Major Astropath 2
38:15 - Missile Terminator & Sword Terminator
39:16 - Mutalith Vortex Beast Boss Fight
46:47 - End game stats

Map: Vortex
Difficulty: Absolute
Solo No Bots

Settings:
Resolution: 2560x1440
Render Resolution: Quality
FPS Limit: 120
Quality Preset: High
Motion Blur: Off
FOV: 1.20

#spacemarine2 #spacemarines40k #spacemarines
#warhammer40k #warhammergames