Here is my latest Speed Level Design in Unity 2019! Using HDRP of course! This time I wanted to explore how I would mix two biomes, with a death trap in the middle. Sounds dramatic? It IS dramatic!
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● Show Notes
► Socials
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► Assets used
Castle Valley Collection: https://bit.ly/Goatogrammetry
Meadow Environment: https://assetstore.unity.com/packages...
Modular Medieval Village: https://assetstore.unity.com/packages...
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