Blender Game Engine Basics Tutorial #4 : Game Screens & Collision

Опубликовано: 30 Сентябрь 2024
на канале: BornCG
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In this Blender Game Engine Tutorial #4 I cover:

-How to create multiple screens for your game (eg: menus, game-over screens)
-How to 'program' collision detection (switch to the 'lose' screen when your character touches the bad guy)
-Two types of collision detection: Material /or/ Property
-A brief introduction to properties and the Integer property type.

Where to get Blender: http://www.blender.org

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Visit this Blender Game Engine Basics Series playlist:
   • Blender Game Engine Basics Tutorial S...  

Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
   • Blender 2.7 Tutorial Series  

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