My progress so far on making a fully generative, synthesized text-to-speech with no pre-recorded samples, entirely in Unreal Engine 5, using MetaSounds. I talk about my progress so far, and what's holding me back.
0:00 How speech is synthesized
2:33 Written input
4:06 Cannot update parameters in BP
5:50 Transition between sounds
6:59 Acoustic analysis of speech
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