FaceIT addon (Eye origin for Bone controls)

Опубликовано: 04 Ноябрь 2024
на канале: Activemotionpictures
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This video will show you how you position your object's origin to correctly register the eye geometry in #Anime models for #FaceIT using #Blender.
FaceIT addon:
🤗https://blendermarket.com/creators/fb...

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I will be doing a complete series covering all aspects of FaceIT. It's an amazing addon. By clicking on the above affiliate link you continue to support my channel to create these insightful rigging videos. Thank you for your support!