Resident Evil 3.5 First Gameplay Walkthrough! UE5

Опубликовано: 17 Июнь 2026
на канале: Luli Studio
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DISCLAIMER / 【免責事項】
This video is a work-in-progress showcase of the environments for a fan-made Resident Evil 3.5 project. This is a strictly non-profit fan project and is NOT affiliated with or endorsed by Capcom. It was created solely out of passion to visualize the classic "Hook Man" concept in Unreal Engine 5.
この映像は、ファンメイドによる『バイオハザード3.5』再構築プロジェクトの背景環境の進捗を示すものです。これは完全な非営利目的のファンプロジェクトであり、株式会社カプコンとは一切関係ありません。Unreal Engine 5で幻の「フックマン」のコンセプトを再現したいという情熱のみで制作されています。

Welcome back to Luli Studio, survivors! 🔦
The wait is over! Today I am incredibly proud to share the FIRST OFFICIAL GAMEPLAY WALKTHROUGH of my Resident Evil 3.5 (Hook Man) recreation built entirely in Unreal Engine 5.

In this first look, we explore the haunted castle in real-time. We start at the classic armor room, move through the creepy doll room, the dark hallways, the dining room, and finally reach the Hook Man painting.
🔵 BUT KEEP WATCHING UNTIL THE END: We backtrack through the entire scenario to reveal the first look at the classic "Blue Filter" hallucination mode! 👻

⚠️ Developer Update & Roadmap:

Where are the enemies? This first gameplay is a pure atmosphere and environment showcase. I am currently working hard on programming the Hook Man AI and combat mechanics! I wanted to share this milestone with you all while I finish the coding.

Dynamic Hallucinations: In the final playable demo, the scenario will dynamically shift to the blue hallucination state whenever the Hook Man attacks.

New Areas Tease: Stick to the very end of the video for a sneak peek at the underground castle entrance. The airship section is also almost done!

🎥 NEXT VIDEO: FIXED CAMERA TEST!
For the old-school survival horror veterans, my next update video will feature early gameplay tests using classic Fixed Camera angles! I want to give you the option to play exactly how you prefer.
Drop a comment below and give me your suggestions on how the fixed camera should feel! 👇

If you are hyped to see this RE3.5 project finished, please LIKE the video and SUBSCRIBE to support the development! 🔥

Initial Base System (Third Person/Inventory): @Jhoan-Dev @Jhoankkj