The Vegetation Engine Tutorial | Stylized Grass and Terrain Blending (using Staggart Stylized Grass)

Опубликовано: 16 Октябрь 2024
на канале: BOXOPHOBIC
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The Vegetation Engine: http://u3d.as/1H9u
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Website: https://boxophobic.com/

OVERVIEW

In the following tutorial, we will take at Staggart's Stylized Grass, how we can achieve something similar using the Vegetation Engine 4.4.0+, and some tips and tricks when it comes to grass rendering.

TIMELINE

0:00 Intro
0:27 Staggart stylized grass features
2:37 TVE stylized grass conversion and terrain blending
6:17 Tips and tricks for grass rendering
8:42 Outro

THE VEGETATION ENGINE

The Vegetation Engine is a set of highly optimized vegetation shaders and tools designed to unify any vegetation asset from the Unity Asset Store, Megascans, Speedtree, Tree Creator, and more, or custom vegetation made by your team.

Enable high-quality wind motion, interaction, local wind, seasons, wetness, subsurface, gradient and noise tint, perspective correction, camera distance fade, glancing angle fade, crossfade, size fade, height blending, and more, for all vegetation assets and props with Standard, Universal, or HD Render Pipeline!

STAGGART STYLIZED GRASS

A shader focused on delivering stunning visual and tactile grass for the Universal Render Pipeline.
https://assetstore.unity.com/packages...