Hey Commanders! In this video we have a complete Stellaris 4.3 research build that hits 100K+ tech per month using the Experimental Sentencing civic. Full tutorial on stacking orderlies, experiment engineers, and job efficiency to break research.
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After the 4.3 nerfs, massive research output looked impossible, but this build still reaches hundreds of thousands of tech per month and stacks repeatables before the endgame crises even spawn. It works with almost any empire, and in this guide I break down all three scaling layers: experiment engineer output, orderly job efficiency, and consumer goods upkeep management. I also cover the best planet types, governor choices, slave job efficiency sources, and how to negate test subject losses entirely.
Timestamps:
0:00 - 100K Research Is Still Possible
0:46 - The Civic and How It Works
3:39 - The Three Layers of Scaling
5:21 - Crime Optimization
7:15 - Layer 1: Researcher Job Output
7:44 - Layer 2: Orderlies Optimization
8:25 - Layer 3: Consumer Goods Upkeep Management
9:53 - Real Gameplay Example
11:14 - More Optimizations & Tricks
15:02 - Outro
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