Support the channel for only 1$ - / orithekid
=== Sources ===
[1] MOPPIN ENTERTAINMENT - DOWNWELL | Special Reserve Games
https://specialreservegames.com/blog/...
[2] What Makes a Game Fun? | Big Think
• What Makes a Game Fun? | Big Think
[3] How to make your game 2X as fun! - (In No Time.) | Jonas Tyroller
• How to make your game 2X as fun! - (In No ...
[4] The Importance Of Challenge In Gaming | Gideons Gaming
https://gideonsgaming.com/the-importa...
[5] The Art Of Screenshake | Dutch Game Garden
• Jan Willem Nijman - Vlambeer - "The art of...
[6] Measuring Responsiveness In Video Games | Game Developer
https://www.gamedeveloper.com/design/...
[7] Why Does Celeste Feel So Good To Play? | GMTK
• Why Does Celeste Feel So Good to Play?
=== Chapters ===
0:00 - Intro
1:21 - Choice
3:03 - Challenge
3:55 - Control
4:56 - Conclusion
=== Music Used ===
Razor Girl - Downwell - • Downwell OST - Razor girl (Aquifer)
Uroboros - Downwell - • Klagmar's Top VGM #3,678 - Downwell - Urob...
ONISM1999 - YIIK - • YIIK (OST) - ONISM1999 (Michael Kelly)
Catherine - Also Sprach Brooks - • Catherine - Also Sprach Brooks (Cut & Loo...
Crossroads - Hollow Knight - • Hollow Knight OST - Crossroads
Rain - Disco Elysium - • Rain - Disco Elysium OST
=== Socials ===
Instagram - / _nixionic_
Twitter - / oritoure
Discord - / discord
=== Tags ===
#gamedev #indiedev #orithekid #gamedesign #gameart #conceptart #tips #advice #Gamedev #Programming #gameanalysis