#UE4 #3DPlatformer #GameDev Journey 01/17/21: Beginning Level Blocking with Placeholders
When it comes to Unreal Engine 4, I am still a game development beginner. If anyone sees any improvements in the way I am doing this, please do not hesitate to let me know. Be gentle...
Thanks for checking out my game development documentary. More game development tips to come. I have the whole thing mapped out on paper, so it is a matter of translating that. This is my first real attempt at a full game.
#ArtStation: https://grynszpandeszign.artstation.com/
Instagram: / grynszpandeszign
Facebook: / grynszpan.deszign.3
#Sketchfab: https://sketchfab.com/grynszpandeszign
A little about me: A former traditional, clay sculptor turned digital freelance artist--I also enjoy screenwriting, toy photography, pop culture, gaming, and retro themed art. My tools of choice, currently, are Blender, Marmoset Toolbag, Adobe's Substance Designer suite, and Unreal Engine. In coming weeks, I am interested in exploring Maya, Zbrush, and digging a bit into Cinema4D. Personally, I tend to gravitate towards the realistic history, psychological thriller, and horror story genres in my own art and the work of others.