X-Ray is available on Gumroad:
https://cgelementary.gumroad.com/l/xr...
You can also get it as bundle with MayaX:
https://cgelementary.gumroad.com/l/MayaX
one of the features that I'm working on for X-Ray 3 is the auto shader conversion from different render engines.
previously even if you were using an Arnold material while baking lights at the end you would need to create and assign a Blinn shader to your mesh and then re-assign all your textures to this new Blinn shader which for some users it wasn't a very friendly method.
in the next X-Ray update, you will be able to create your objects using Arnold shaders and X-Ray will automatically convert them for you, and not only that it will also try to keep the original materials connected to your mesh as well, which means at any time you can just render with Arnold and it will use all of your original shaders.
The Black Friday Sale has started! Save 50% on all products using the code "BlackFriday2022"
as you know all my products are Perpetual, which means if you get one now, you will have it forever.
X-Ray 3 is also a free update for current users