This workflow tutorial gives an in-depth look at how you can work with 3d scanned objects including retopologize, uv-layout, texturing, rigging and animating. It also includes setting up materials, lighting and the complete render setup.
We used ZBrush, Substance Designer and C4D.
There are also tons of smaller and bigger tips and tricks! 😃
Try U-RENDER by downloading the trial version here: https://u-render.com/try/