Zibra Liquids - Tutorial 6. How to create neural colliders? | Unity 3D

Опубликовано: 01 Май 2026
на канале: Zibra AI
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Zibra Liquids tutorial series is back! And this time, it covers AI-powered Neural Colliders! This key Zibra Liquids feature allows you to create a neural SDF representation for an object of absolutely any shape and use it as a collider for the liquid component. You can also add an unlimited amount of such colliders, setting up the scene however you like. Cool, isn’t it? Check it out!

00:00 How to create Zibra Neural Colliders
00:45 How to create Zibra Neural Colliders with force interaction

Don’t forget to join our Discord community to share your experience using Zibra Liquids   / discord  

Try Zibra Liquids on the Unity Asset Store:
Full version: https://assetstore.unity.com/packages...
Free version: https://assetstore.unity.com/packages...

System requirements

Editor platforms: PC (DX11, x86 and x64), macOS(Metal, x64 and arm64) For M1 Mac users, the M1 native version of Unity Editor is strongly recommended.
Unity version: 2019.4 or later (use the latest feature update)
Supported Render Pipelines: SRP, URP, HDRP
URP: 7.5 or later
HDRP: 7.x or later

#zibraliquids #howto #unity