Hyper Shadow JUS DBFZ Dash New AI Patch VS Apex Seelkadoom AI Patch Sonic Mugen

Опубликовано: 08 Июнь 2026
на канале: NitroMugenGaming
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#mugen #shadowthehedgehog #sega

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Shadow; Andrew55 edited by NitroMugenGaming

Seelkadoom; Micheal22 AI Patch by NitroMugenGaming

So after a good amount of testing, I decided that I will update the Shadow with the DBFZ dash. Its AI strength is about the same. In terms he is now pair with the newer Sonic Chars (In terms of looks and gameplay). To use it, press Y. A new move set is use in order to transform into Chaos Shadow, holddown + Y.

Also, when you make the AI of Shadow use palette two before the match starts, he will of course go into Super Shadow. If he loses a round, the next round will have him back in base. But just in palette two, he will transform to Super Shadow way faster than normal, so that you can still get to watch him in Super Shadow.

This DBFZ Dash Patch will also be put on Scourge, Sonic Black, and even Shadic.
You will know the update is out when I make a video on them. Maybe even Sonow later on but he has lots of transformations, so it will be a bit until I get to him

Here is the link to Shadow AI Patch; https://drive.google.com/file/d/1cxXO...

Reminder, this link is also the same for the other videos I put the link in. I can update the file and still have it use the same link.

Seelkadoom receive an AI patch, I forget if I put the link in a video or a post. But just in case, I will quickly explain the changes I did.

Attacks are slightly faster in base and Apex mode in general. He has Apex full power mode which increases his speed of attacks by a bit. (Will have a lighting aura)
The chance of him teleporting in Apex mode I have remove it, as you may have seen in the video (it was a passive thing, but he will still teleport when he does his combos though).
In his Full power Apex Mode, he will have super armor. In Full Power Base, he will have a chance to have super armor. Both will use their full power when they have about 1,500 powers.
Full Power Base will use it when their health is below 50%, while the Apex Full Power Mode will use it when below 25% health. I also added in the defense like I always do, to match in pair with Shadic.
Also new moves. Can counter, has Chaos control, can counter chaos control, and has chance to break guard with a punch(Only on Apex Mode)

Same thing for Seelkadoom, when you make the AI of Seelkadoom use palette eight before the match starts, he will go Apex. The next round will have him back in base. But just in palette eight, he will transform to Apex mode way faster than normal, so that you can still get to watch him in Apex mode.

Oh, when you do use his full power base mode with palette seven, he will not have super armor nor the increase damage. If anyone was wondering

Here is the link to Seelkadoom AI Patch;
https://drive.google.com/file/d/1CNnp...

Also, do you like the Apex Seelkadoom recolor I did for the thumbnail. Since there wasn't a 3D Apex Seelkadoom, I decided to take matters to my own hands and make a recolor of it. Took a bit of trys to get it to look right, but I think it looks good. Original art by Nibroc-Rock