This is a gameplay benchmark of Diablo 4 running on M4 Max via CrossOver Preview 27.
Since Diablo 4 can show large frame rate differences depending on area and time of day, this video includes gameplay from dungeon combat, night town, night field, snowfield, Dry Steppes, and Scosglen forest.
It also compares 1440p performance and image quality across 4 standard presets, 3 ray tracing options, and DLSS(MetalFX) on selected settings.
[Note]
When DLSS is enabled in-game, upscaling is handled through Apple's MetalFX.
For convenience, DLSS is used as the term throughout the video. This footage was recorded before the Diablo 4 launch issue, and is being uploaded now that macOS and CrossOver Preview 27 have made partial launch possible again.
[System Specs]
Device: M4 Max 32GPU / 36GB RAM
Tool: CrossOver Preview 27
Laptop stand used
[Timestamps]
0:00 intro (Graphics setting)
0:13 Dungeon Combat — Gameplay & FPS
1:03 FPS COMPARE - 1440P, 7 PRESET
1:57 VISUAL COMPARE - 1440P, 7 PRESET
2:28 FPS COMPARE - ULTRA vs LOW with DLSS
3:18 VISUAL COMPARE - ULTRA with DLSS
3:35 Night Town — Gameplay & FPS
4:33 Night Field — Gameplay & FPS
6:27 Snowfield — Gameplay & FPS
7:26 Dry Steppes Plains — Gameplay & FPS
8:21 Scosglen Forest — Gameplay & FPS
[About This Channel]
I personally test Windows games on Apple Silicon Macs to show real-world gameplay. I use CrossOver to capture actual gameplay, focusing on graphics settings, FPS comparisons, frame behavior, and extended gameplay sessions.
[Tags]
#M4Max #MacBookPro #CrossOver #CrossOverPreview27 #MacGaming #AppleSilicon