/ discord - My Discord
https://github.com/VertexF - My github link
https://github.com/VertexF/Void - My current game engine
https://track.toggl.com/timer - Toggle track timer
https://github.com/GiantRobotLemur - My friends github link
https://docs.google.com/spreadsheets/... - Programming google sheet template
https://www.media.mit.edu/publication... - Your brain on ChatGPT
• How long does it take to reach every rank ... - Rocket League video about ranks
• Obsidian: The King of Learning Tools (FULL... - Obsidain set up
• Crash Course Computer Science Preview - Crash course computer science
Resources for learning below
• Fatal1ty - Practice - It all just practice
/ @javidx9 Fantastic beginner and intermediate level projects to learn along side your C++ studies.
Computer fundimentals
Operating System : Three Easy Pieces - https://pages.cs.wisc.edu/~remzi/OSTEP/ Books: Part 1 and 2 are great for this pretty easy to follow, requires Linux of WLS for Windows users.
Graphics theory
https://learnopengl.com/ - Maybe learn OpenGL before vulkan just to learn graphics theory. You're gonna be here for thousands of hours anyway.
Foundations of Game Engine Development Volume 1 - A great maths book
Foundations of Game Engine Development Volume 2 or Real time rendering - Both are pretty complete resources on the foundational graphic techniques
https://google.github.io/filament/mai... - At least do everything for the standard BRDF physical based rendering.
https://www.pbrt.org/ - If you want to build an offline renderer that's purely a ray tracer.
GPU ZEN 03 and 04 - Advanced Rendering Techniques
/ @simondev758 Great videos Simon goes over a lot of great techniques.
/ @acerola_t Great videos on more graphics techinques, advice and such.
/ @oskar_schramm More great graphics techinques videos about things.
Vulkan resource - Make sure all your vulkan resources are working with Vulkan 1.3
AVOID DO NOT USE THIS https://vulkan-tutorial.com/
https://www.howtovulkan.com/ - This is good introduction
https://vkguide.dev/ - Another introduction just more in depth
Vulkan 3D Graphics Rendering Cookbook - A very gental introduction with something cool recieps
Mastering graphics with Vulkan - Pre vulkan 1.3 but has great techniques
/ @zeuxcg for more advanced mesh shading stuff, use this over other things listed for mesh shading.
Game engine resources
Game Engine Architecture https://www.gameenginebook.com/ - Take this seriously you'll thank yourself in the future, this IS the road map for making game engines.
/ @mollyrocket Casey has a 662 playlist on making a game engine from scratch and other great programming content
/ @travisvroman Travis has a great series were he does educational livestream on making a game engine from scratch in vulkan and C
There are of course people I've missed or resources but these are the resources I've personally used. Add your own to the comments below.