I use Flip Fluids addon and Substance Painter to create this 3D environment and fluid simulation. Modeling, animation, and rendering all done in Blender.
This took 1 hour to bake and 26 hours to render. Blender cycles X with 1024 samples at 24 fps in 1920x1080p.
Flip Fluids Settings: Resolution = 225. 2.3 million particles. 900 frames. 7.06 Gigabyte Cache.
If you want a detailed explanation of the fluid settings, I will create a new video for you. I will also be doing more fluid simulations in general, so keep on the lookout for those.
Thanks for watching!