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In this Godot 4.2 tutorial, I will show you how to do texture splatting between two textures using a depthmap, to determine how much of the textures that will be blended together.
You can download the source code on my GitHub page: https://github.com/solarstrings/Godot...
#Godot #Godot4 #Godotengine #Game #Coding #solarstrings #tutorial #example #.NET7 #Ubuntu #Debug #Debugging #vscode