Creating a Sub-Surface Scattering Shader for Realistic Skin with Cocos Creator

Опубликовано: 27 Июль 2026
на канале: Cocos
1,364
20

In this short lecture, we'll be giving you some tips, techniques, and the science behind what makes skin look even more realistic. This is part of our series on improving the quality of your characters using shaders without losing performance in your games including skin, hair, and eyes.

A text version is available at our forums: https://discuss.cocos2d-x.org/t/tutor...

Though this project is directly for Cocos Creator, it's great for any artist looking to build a sub-surface scattering shader for your own desired software.

Join the millions who have used Cocos and download Cocos Creator - available at cocos.com/en/creator

Join our Discord Group:   / discord  

About Cocos
Since the launch of Cocos2d-x in 2010, Cocos has continued to invest heavily in game engine development and gaming technology. This has included tools such as Cocos Creator, Cocos Play, and Cocos AVG. By the end of 2018, Cocos has over 1.3 million active game developers worldwide, covering 1.1 billion game devices. Cocos is the leader in China’s mobile game development, being the top game engine used in the country and the second most used in the world.