COMPARTMENT 666: ANOMALY EXPRESS — This horror demo shipped with Python inside it. And a machine learning runtime.
▶ Steam demo (free): https://store.steampowered.com/app/50...
▶ The full game: https://store.steampowered.com/app/50...
▶ The 45-second version: • COMPARTMENT 666: a horror demo that shippe...
── How they made it ──
Engine : Unreal Engine
The Build : 1.48 GB / 36 files
The Exe : UnrealGame — the default
Left In : debug layer + Python
Also : DirectML + ONNX
Verdict : Worth A Dip
── The stack, if you want to use it ──
Unreal Engine : https://www.unrealengine.com/
Unreal Python scripting (editor) : https://dev.epicgames.com/documentati...
Unreal NNE (Neural Network Engine) : https://dev.epicgames.com/documentati...
ONNX Runtime : https://onnxruntime.ai/
DirectML : https://learn.microsoft.com/windows/a...
Epic Online Services : https://dev.epicgames.com/en-US/services
NVIDIA Nsight Aftermath : https://developer.nvidia.com/nsight-a...
The demo on Steam : https://store.steampowered.com/app/50...
── Chapters ──
0:00 Python in a horror demo
0:12 What an anomaly hunt actually is
1:30 Opening the build
3:24 There is no reception yet
3:40 The spec sheet + verdict
Everything about how this game was built is read off public information: the
Steam store page, the developer's own devlogs, the recent review corpus, and the
demo depot manifest that Steam publishes (file names and sizes only — nothing was
unpacked, decompiled, or redistributed). It is an outside reading, not a statement
from the developer. All game footage and images belong to ShepherdWorks.
Made by someone who's been building games for over twenty years.
#indiedev #gamedev #steamdemo
▶ Next episode — Prenecrotic, a 22 GB VR demo: • Prenecrotic: a 22 GB VR horror demo where ...