Part 1 – How To Start Your RTS Game In Unreal Engine 5.6 (Project Setup + Enhanced Input)

Опубликовано: 10 Май 2026
на канале: Rambod Dev
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Set up your Unreal Engine project for a professional RTS camera system using Enhanced Input. This step-by-step tutorial covers project creation, Blueprint setup, Enhanced Input Mapping, and full verification to make sure your input system is ready for advanced camera movement.

https://github.com/rambod/UE5RTSCamer...

What You’ll Learn:

Clean Unreal Engine 5 project setup for RTS
Creating an RTS Player Pawn & Controller
Setting up Enhanced Input Mapping Context
Connecting actions with Blueprint
Testing and verifying the input system

Chapters:
0:00 Project Setup & Naming
0:16 Set Project Type to Blueprint
0:25 Save Level as MainMap
0:39 Create RTS Player Pawn & Camera
1:23 Input System Setup
1:43 Input Mapping Context & Actions
2:24 Bind Input to Test Action
2:36 Create RTS PlayerController Blueprint
2:42 Enhanced Input Logic in Controller
3:32 Setup Game Mode
4:02 Assign Game Mode to Level
4:06 Test Input Event in Pawn
4:26 Play & Verify Enhanced Input
4:37 Recap & Outro

Resources:

[Official Unreal Engine Documentation](https://docs.unrealengine.com/)
[Enhanced Input Guide](https://dev.epicgames.com/documentati...)
[More on Blueprint Classes](https://dev.epicgames.com/documentati...)

#UnrealEngine #RTSCamera #GameDev #EnhancedInput #Blueprint #UE5 #IndieDev