Set up your Unreal Engine project for a professional RTS camera system using Enhanced Input. This step-by-step tutorial covers project creation, Blueprint setup, Enhanced Input Mapping, and full verification to make sure your input system is ready for advanced camera movement.
https://github.com/rambod/UE5RTSCamer...
What You’ll Learn:
Clean Unreal Engine 5 project setup for RTS
Creating an RTS Player Pawn & Controller
Setting up Enhanced Input Mapping Context
Connecting actions with Blueprint
Testing and verifying the input system
Chapters:
0:00 Project Setup & Naming
0:16 Set Project Type to Blueprint
0:25 Save Level as MainMap
0:39 Create RTS Player Pawn & Camera
1:23 Input System Setup
1:43 Input Mapping Context & Actions
2:24 Bind Input to Test Action
2:36 Create RTS PlayerController Blueprint
2:42 Enhanced Input Logic in Controller
3:32 Setup Game Mode
4:02 Assign Game Mode to Level
4:06 Test Input Event in Pawn
4:26 Play & Verify Enhanced Input
4:37 Recap & Outro
Resources:
[Official Unreal Engine Documentation](https://docs.unrealengine.com/)
[Enhanced Input Guide](https://dev.epicgames.com/documentati...)
[More on Blueprint Classes](https://dev.epicgames.com/documentati...)
#UnrealEngine #RTSCamera #GameDev #EnhancedInput #Blueprint #UE5 #IndieDev