Is your Unreal Engine project opening the wrong level? Here’s how to fix it!
Go to Edit → Project Settings → Maps & Modes.
The Editor Startup Map controls which level opens inside the Unreal Editor, while the Game Default Map controls which level loads in your packaged build.
If your packaged project opens an unexpected level, it’s because the Game Default Map is pointing to the wrong one.
Set both maps correctly and your project will load the right level every time! 🚀
Follow for more quick Unreal Engine tips.
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