How to make an action RPG in Godot 4 #1: Setup and our first scene | tutorial | zelda-like

Опубликовано: 05 Сентябрь 2026
на канале: MakerTech
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EDIT July 9th: This tutorial series also works in newer version of Godot 4 - I'm currently making the series in Godot 4.1.

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   • How to Make an Action RPG in Godot Season 1   - How to Make an ARPG in Godot 4 playlist

Hi and welcome to this new tutorial series, where I will show you how to make a 2D ARPG in Godot 4.

I'm currently making this tutorial in Godot 4, beta 10. But I will try to update any changes that might occur, if or when new releases come out while I'm working on this series.

Update: You can also follow this tutorial using Godot 4 stable.

In this first episode we will setup a new project, create the player scene, add a sprite to the player, look at the settings of the game window and test our new scene.

Please remember that this is in no way the only way to create an action RPG in Godot. In most cases there will be several ways to implement a new feature.

This is how I would do it.

But I will also try to reflect on the choices made during this series. Why we make them, and what alternatives we could have explored further.

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Download Godot 4: https://downloads.tuxfamily.org/godot...
Godot Physics introduction: https://docs.godotengine.org/en/lates...
"Ninja Adventure" asset pack: https://pixel-boy.itch.io/ninja-adven...
Texture filter modes: https://docs.godotengine.org/en/lates...
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How to make an action RPG in Godot 4 #1: Setup and our first scene:    • How to make an action RPG in Godot 4 #1: S...  

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