How to create custom OptiFine Player Models! [Blockbench Tutorial] [Updated]

Опубликовано: 30 Октябрь 2024
на канале: Ewan Howell
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A tutorial on how to create custom OptiFine Player Models.

Limitations of Player Models:
They are client side only.
They are not part of resource packs.
They require OptiFine, and JVM args set in the launcher.
Animations are not supported.
You can only target specific players, not all players.

JVM Arguments:
-Dplayer.models.local=true -Dplayer.models.reload=true

Chapters:
0:00 Setting up the JVM Arguments
1:32 Supported Versions
1:58 OptiFine Player Models Blockbench Plugin
2:29 Creating a Player Model using the player skin
4:42 Exporting the model
8:45 Testing the model in game
10:00 Creating a Player Model using a custom texture
12:28 Exporting custom textures
13:42 Testing the model in game again
13:55 You are done!

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