Hey Guys!
In this short and quick video, I'll show you how to open and close a widget using the "Tab" key, and it's pretty easy. For this we use the action input built in by Epic Games, which came in with the Unreal Engine 5.1, but it is easily transferable to the 5.0, because in this case you only have to insert it in the input system in the project settings. In this video, a paid asset from the Unreal Engine Marketplace is used: https://www.unrealengine.com/marketpl...
, but you can also use Flaticon's free icons, which are really good: https://www.flaticon.com/search?word=...
If you have made any mistakes or have any questions about the project, feel free to write them in the comments and I will try everything to support you as much as possible. Thanks for watching the video!
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