How to make an ARPG in Godot 4 #17: Making the player immune to attacks | zelda-like | tutorial

Опубликовано: 07 Сентябрь 2026
на канале: MakerTech
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Hi and welcome to this tutorial series, where I will show you how to make a 2D ARPG in Godot 4.

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   • How to Make an Action RPG in Godot Season 1   - How to Make an ARPG in Godot 4 playlist

I'm currently making this tutorial in Godot 4.0.3. But I will try to update any changes that might occur, if or when new releases come out while I'm working on this series.

In this 17th episode we will look at how we can make a simple hurt state. And use it to make the player immune to attacks while in this state.

Please remember that this is in no way the only way to create an action RPG in Godot. In most cases there will be several ways to implement a new feature.

This is how I would do it.

But I will also try to reflect on the choices made during this series. Why we make them, and what alternatives we could have explored further.

00:00 intro
00:17 the problem
00:35 hurt state
02:20 state duration
02:43 collision problem
03:26 fixing collision
05:34 outro

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