Welcome back to the Game Engine Series! In this video, we finally implented the event system in our engine. We created and registered all necessary callback to GLFW and creating a mechanism to create events through these callbacks and push them through to our new application.
📚 Topics Covered:
Application struct
Event types and definitions
Registering callbacks in GLFW
Pushing events from GLFW to our application
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🔗 Links:
Repository ► https://github.com/Zephyr-Engine/zeph...
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X ► https://x.com/pokelego_dev
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0:00 Intro
2:00 Code
34:04 Outro
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License code: 8LDV4HESGZFJUL96
Artist: : Lunar Years
#GameDev #Zig #GameEngine #Programming