Event System // Zig Game Engine Series

Опубликовано: 24 Май 2026
на канале: Pokelego Dev
857
46

Welcome back to the Game Engine Series! In this video, we finally implented the event system in our engine. We created and registered all necessary callback to GLFW and creating a mechanism to create events through these callbacks and push them through to our new application.

📚 Topics Covered:
Application struct
Event types and definitions
Registering callbacks in GLFW
Pushing events from GLFW to our application

Come watch me stream engine development live on Twitch   / pokelego_dev  

🔗 Links:
Repository ► https://github.com/Zephyr-Engine/zeph...
Discord ►   / discord  
X ► https://x.com/pokelego_dev
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32" 4K Monitor: https://amzn.to/4jDLbka
Lightbar: https://amzn.to/49xTeKA
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0:00 Intro
2:00 Code
34:04 Outro

Attributions:
https://www.flaticon.com/free-icon/qu...

Music I use: Bensound
License code: 8LDV4HESGZFJUL96
Artist: : Lunar Years

#GameDev #Zig #GameEngine #Programming