directional hit reaction system (unreal engine)

Опубликовано: 21 Май 2026
на канале: Alessandro Camporota
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I recently started learning Unreal Engine, and one of the first things I wanted to test was a directional hit reaction system. The idea is for enemies to play a unique hit reaction animation based on which attack animation the player is using and the direction it comes from (front, back, left, or right).

Everything is currently a placeholder—especially the animations. There are quite a lot of them, and they were created very quickly just to test the functionality.