[FR - Sub EN] Switching from 3DsMax to Blender - Part 9 : Mesh Shading (Smoothing Groups)

Опубликовано: 19 Март 2026
на канале: 3Dynamics
45
2

Great example of using smoothing groups for UVs in 3DsMax :    • 3Ds Max - Fast Unwrapping techniques using...  

00:00 - Blender Mesh Shading
00:48 - Shade Smooth/Flat/Auto Smooth
01:29 - Pin Modifier
03:18 - Add by Hand Sharp Edges
04:30 - Auto Smooth + Custom Sharp Edges
05:07 - Old Normal Data Panel
06:03 - Applying Auto Smooth
06:34 - Sharp Egdes by UV Islands
07:56 - Seams by Sharp Egdes
09:12 - Sharp Edges by Seams
10:01 - 3DsMax Smoothing Groups

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