In this video we will discuss a simple greyscale shader and take it apart. We will then use that shader and assign it to an object so that it is converted to grey scale. We can then take that exact shader and use it as a Full screen shader replacing everything in our game automatically.
Using GameMaker Studio 2.3 we can clean up our code using the new callback functionality and finally using everything we learned, how we can combine shaders together!
== 🎈 Support 🎈 ==
If you like this video and want to see more, consider supporting me through Patreon at / gamemakercasts
You can also checkout my website at https://gamemakercasts.com/
== 💾 Downloadables 💾 ==
GameMaker Studio 2.3 - https://www.humblebundle.com/store/ga...
Complete Source Code - / 53450695
Starter Project - https://www.dropbox.com/s/mpvko92lgum...
== 🕒 Chapters 🕒 ==
00:00 - Introduction
00:19 - Demo project
00:30 - Greyscale shader
01:29 - Assigning the shader
01:58 - Lighten the shader up
02:55 - Full screen shader
04:10 - Writing cleaner code with callbacks
05:00 - Combining shaders
07:00 - GameMaker Studio 2.2 combing shaders
07:33 - Thank you!