Having an inventory can be incredibly useful in many VR games, especially when players have a need to hold multiple weapons, tools, etc. In this tutorial I will show you how to make an inventory component in Unreal Engine so players are able to hold more than they would be able to otherwise.
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// CHAPTERS
0:00 Start
0:41 Grab Interface
1:50 Make a Grab Inventory Cube
5:27 Create the Inventory Component
15:50 Setup the Players Inventory
18:51 Player Grab
23:02 Setup the Level
23:40 Test in Virtual Reality
24:59 Thanks to Patreon Supporters and Credits