In this video, we are going to add a full-fledged jumping system to our game. It will be physics-based and will include double-jumping and ground checking.
NOTE: If you are looking for the completed player controller, I have decided not to add it here. Instead, I will show it in the next video.
Check out my devlog channel: / @justanindiedeveloper6642 .
This is my second video on making a third person 3d platformer in Unity using C#.