Sci fi Outpost modeling in Autodesk Maya 2023 (2)

Опубликовано: 29 Март 2026
на канале: Node Flow
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3

In these 2hrs I tried to focus on modularity, fixing topology and making the inner walls of the central structure, I checked for Ngons, the mesh is clean.
While building all this I started thinking that the central structure could be an elevator I am already imagining an expansion of the environment, corridors and exits all modular.
I won't use any external assets this is a challenge for me.
Exploring the Sci Fi genre, I discovered that it is so vast so I am gonna restrict the style of the environment to something clean and elegant not sure about the color palette yet

References by https://www.artstation.com/karanak