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The game takes place nine years after the prologue, released a year earlier, in Ground Zeroes. After an attack by XOF, a secret organization called "Cipher," led by the game's main villain, "Skullface," on Mother Base—the home base of Big Boss and Kazuhiro Miller, which they worked hard to rebuild in the portable installment of the Peace Walker series—Snake falls into a coma for nine long years. His allies shelter him in a military hospital in Cyprus. Upon awakening, the protagonist immediately finds himself in trouble. Not only has the disaster at Ground Zeroes left him without his left arm, but the hospital is also attacked by XOF almost immediately upon awakening. A half-dead Snake, with the help of a certain Ishmael, struggles to escape the hospital, which was attacked under very strange circumstances, and meets a familiar face: Ocelot. He informs the protagonist that his friend Miller hasn't wasted his time and has created a new organization, "Diamond Dogs," to replace MSF, which was destroyed by "Cipher." But for now, it's in its infancy, and he's been waiting for Big Boss to awaken so he can rebuild "Outer Heaven" and take revenge on Skullface. Together with Ocelot, Snake travels to Afghanistan, where Miller is being held captive by the so-called "Soviet occupiers." It's 1984, the Afghan War is in full swing, and the hero finds himself in a fully militarized region of Afghanistan, almost 100% under Soviet control. Having broken through enemy lines, Snake finds the mutilated Miller and rescues him. Deprived of virtually everything and filled with a thirst for revenge against Cipher, Kaz and Snake begin a new phase of their private military company's operations, aiming to restore its former strength and strike back.