Hi everybody, welcome to the Resident Evil 2 / Biohazard 2 Remake with Dude Longcouch! This is a full on, from the ground up remake of the classic Resident Evil 2, and seems to blend the classic horror elements with modern over the shoulder controls and design sensibilities, which seems right up my alley. Come join in the horror with me, and thanks for watching! Enjoy!
Playlist - • Resident Evil 2 Remake - Let's Play!
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Info from Wikipedia:
Resident Evil 2 is an upcoming survival horror game developed and published by Capcom. A remake of the 1998 game Resident Evil 2, players control rookie police officer Leon S. Kennedy and college student Claire Redfield as they attempt to escape from Raccoon City during a zombie apocalypse. It is scheduled for worldwide release for the PlayStation 4, Windows, and Xbox One on January 25, 2019.
Resident Evil 2 is a remake of the original Resident Evil 2 released for the PlayStation in 1998. Unlike the original, which uses tank controls and fixed camera angles, the remake features "over-the-shoulder" third-person shooter gameplay similar to Resident Evil 4.
The original Resident Evil 2 was released for the PlayStation in 1998. Following the release of the 2002 remake of the first Resident Evil for the GameCube, Capcom considered a similar remake of Resident Evil 2, but series creator Shinji Mikami did not want to divert development away from Resident Evil 4. In August 2015, Capcom announced that the remake was in development. No further details were released until E3 2018, when Capcom revealed a trailer and gameplay footage. Hideki Kamiya, director of the original Resident Evil 2, said that he had pushed Capcom to create the remake for years. Producer Yoshiaki Hirabayashi said the team was striving to capture the spirit of the original game, and that the team incorporated feedback received about Resident Evil 6, a game he also produced.
To meet modern expectations, the team attempted to make the remake more realistic; for example, Leon no longer wears large shoulder pads, which were added to distinguish his original, low-polygon model. Though they strove to make a "modern, accessible" game, they focused on horror over action, hoping to preserve a claustrophobic feel. The game uses the RE Engine, the same game engine used for Resident Evil 7, which allowed for Capcom to modernize the gameplay. Producer Tsuyoshi Kanda acknowledged the difficulty of making zombies seem scary and threatening, as they had became ubiquitous in entertainment media since the release of the original Resident Evil in 1996. By removing the fixed camera angles, the team had to use different ways to conceal enemies, using elements such as room layout, lighting, and smoke. The new camera system also affected the sound design, as it no longer made sense for sound to come from a fixed source.
Resident Evil 2 is scheduled for release on the PlayStation 4, Xbox One and Windows worldwide on January 25, 2019. The game supports enhancements on the PlayStation 4 Pro and Xbox One X, offering either 4K resolution or 60 frames per second. A timed game demo, titled 1-Shot, was released on January 11, 2019. It ends after 30 minutes and does not allow repeat playthroughs.
Following its E3 2018 showing, Resident Evil 2 won the "Best of Show" award at the 2018 Game Critics Awards.